Solar Vibration & Flicker based installations and research

About the Monochrome Clack group, the methods and eary installations in 2009-10

The Monochrome Clack group is a result of the joined creative activities of two hungarian artists, Éva Köves painter and Andrea Sztojánovits light artist. Monochrome Clack I-II and Re:Lake are the first installations of the group. In this - later on socalled lines - method the group re-thinks primarily the Bauhaus visual world and philosophy, which turned against the „mainstream” of the first half of the 20th century. The painting installations, which are the base of the artworks, primarily connect to the „Moholy tradition” through their special and up-to-date techniques with the relations of material and light.

Based on the theory of Márton Orosz art historian

With: Éva Köves painter

Places: Light Art Museum, Budapest 2022-23, Modernity X Hungary A festival of Hungarian Modernism in NYC Alma Gallery New York 2016, Ludwig Next: Monochrome Clack 2013-14 Ludwig Museum, Budapest, Hotel Nemzeti 2012, LPM / Live Performers Meeting Nuovo Cinema Aquila, Rome, Italy 2011, Donumenta Regensburg, Germany 2010, Passages Gödör Club, Budapest 2010, Interfészek Fészek Galery, Budapest 2009

Cross-sectional Method Figure
Sensipaint *

Sensipaint*:

At the intersection of digital visual art and classical traditions of painting has emerged a new hybrid genre: paint mapping. Paint mapping is a sub-genre of projection mapping. It creates a new sense of reality that comes into being as the painting meets the light cast upon it. Digital animation reflects the painting’s architecture. In this way, it produces a specially integrated unity of the space, the structural relations, the light (the projected non-figurative animations), and the movement.
The object situated in the tangible space, and virtuality, looming pixels into pigments of the painting through light, are creating a new abstract context for the interpretation of both the painting and the animation. The borderline between physical and virtual presence fades, the painting becomes ‘virtual’ and gets moving, animation, projected on it, assumes a shape of ‘physical’ stimulus. In this new atmosphere and fresh experience, the tradition of visual improvisation revives.

* the term "Sensipaint" was given to our works by the art historian Marton Orosz

Cross-sectional method

Cross-sectional / Lines Method:

In this collection the Monochrome Clack group re-thinks primarily the Bauhaus visual world and philosophy, which turned against the „mainstream” of the first half of the 20th century. The painting installations, which are the base of the artworks, primarily connect to the „Moholy tradition” through their special and up-to-date techniques with the relations of material and light.
The animation uses an exceptional method: it follows the structure of the painting installation, tries to re-find the construction over the elements by composing various sectors with still and moving parts. While the visual loops correspond to the original black and white avantgarde-painted „assemblage”, they simultaneously alter from it.
As a moving replica of itself (the mask – same as the picture – gets going), the installation, due to the variations, continuously reproduces itself (which means that the structure of the moving identical animation hits the structure of the painting at another place), the continual change resulting from the aliveness of the identical structures (that is the base of the animation) puts the composition on the axis of time. The two media, the oil painting and the digital animation together produce a different, cross-sectional visual experience, adding a third meaning to the image.

Graphic jam from the animation stills
My drawing for Re:Lake Installation while waiting at Denver Airport 2010
Visual Score for Monochrome Clack I Installation

Molecule variations and other installations using tone method 2010-14

Details show up and fade away, the viewer becomes observer by means of the active participation of the eyesight – for example, twinkling, amazement, that is, by alternate phases of openness-closeness. In Molecule Variations we reflected the hive form. In Zoology a nest is an artificial edifice made of different materials built by some kinds of animals (spiders, fish, mammals, birds, bees) due to their natural instinct. The bird’s nest, usually a ‘unique work of art’, and the bees too are masters in building a nest just to maintain their species, to provide for their lives. In Molecule Variations I. the sound (emanating harmoniously from eight loudspeakers), painting and visualisation together induce a feeling of a swarming, a sense of the continuity of living with an infinite loop of sequences.

Places: Ludwig Museum Budapest, A38 Gallery

Tone Method Figure
Tone method

Tone Method

Visual language used in the collection evokes the phenomenon of the blinking light through breath delicious layers and filmy occurrences, which – through continuously changing light and tones – automatically induce the eye to attend actively, shift out from calm, and stimulate cognition. Details show up and fade away, the viewer becomes observer by means of the active participation of the eyesight – for example, twinkling, amazement, that is, by alternate phases of openness-closeness.This circumstance, the eye’s ‘respiration’ provokes assertive action in the attentiveness to the picture.

Silvered Light & The Ohm Installations 2014-16

„The borderline between physical and virtual presence fades, the painting becomes ‘virtual’ and gets moving, animation, projected on it, assumes a shape of ‘physical’ stimulus. In this new atmosphere and fresh experience, the tradition of visual improvisation revives. This integration process simulates human vision. Letting participants watch the dynamic change of the artwork (by systematically adding new layers) we could follow the change of the interpretation process. Following the gaze movements with an eye-tracking technique, this experiment would add much to the event cognition literature. Not just the stimuli (the artwork) is new in this case but the possibility it gives for us to investigate how each aspect changes the quality of reception." - see more: Spatial cognition research proposal → →

Places: LanguAGES of LIGHT Kepes Institute, Eger, 2015, Oscillation A38-MVM Light painting 2014, Zsolnay Light Festival 2016, Riders on the Mall Digital Art Festival 2016

Interference Method Figure
Relief method

Relief Method:

In the Silver Collection we use the projected light to give an emboss effect to the paintings, thereby the bright ‘tint’ of the painting comes from the shifted lighting of black surfaces.
The sound reacted vortex dynamics of the projected lighting transforms the vision of the painting into a sense of moving, brightening relief, which indicates a three dimensional space in feelings.
In this way, as a consequence of the spatial expansion, the resolution of the sense increases on the level of perception. The light’s pulsation and the reiterating circulation of the sound bring about continuity in time.

Interference method

Interference Method:

Audiovisual painting-installations, responding to the noises of outside world and tonal environment, are novelties for our visual perception because of the interference of the sense of painting and digital marking. The installation decorates black and white traces by creating dashes of color, and in such way it reproduces some phenomena to be found in the nature, as twinkling of the shellfish, or interference color that can be seen on the wings of some insects. The colors influenced by moving voices shift ceaselessly in accordance with the moiré pattern. Therefore, it brings about elementary perception at the particle’s level.

Spatial cognition research proposal

Sptaial Cognition Research Proposal with Anett Ragó Psychologist:

At the intersection of digital visual art and classical traditions of painting has emerged a new hybrid genre: paint mapping. Paint mapping is a sub-genre of projection mapping. It creates a new sense of reality that comes into being as the painting meets the light cast upon it. Digital animation reflects the painting’s architecture. In this way, it produces a specially integrated unity of the space, the structural relations, the light (the projected non-figurative animations), and the movement.

The object situated in the tangible space, and virtuality, looming pixels into pigments of the painting through light, are creating a new abstract context for the interpretation of both the painting and the animation. The borderline between physical and virtual presence fades, the painting becomes ‘virtual’ and gets moving, animation, projected on it, assumes a shape of ‘physical’ stimulus. In this new atmosphere and fresh experience, the tradition of visual improvisation revives.

This integration process simulates human vision. Letting participants watch the dynamic change of the artwork (by systematically adding new layers) we could follow the change of the interpretation process. Following the gaze movements with an eye-tracking technique, this experiment would add much to the event cognition literature. Not just the stimuli (the artwork) is new in this case but the possibility it gives for us to investigate how each aspect changes the quality of reception.1

Space perception is closely connected to motion and body representation. Another research project could be to follow the induced motion experience with an imaging technique (fMRI). If the space information is detected, the motory representation becomes active in the brain. This artwork, with its dynamic nature, makes possible to follow the emergence of spatial experience by adding extra layers (without showing real motion information).

We believe that our approach would be interesting for a collaboration with neuroscientists working with fMRI. Our goal is that while revealing new directions in the relationship between light art and vision, and realizing a dynamically changing artwork, also demonstrate the process of vision and the changes in interpretation of visual events.

In the Relief Method (Silver Installations) we use the projected light to give an emboss effect to the paintings, thereby the bright ‘tint’ of the painting comes from the shifted lighting of black surfaces. The sound reacted vortex dynamics of the projected lighting transforms the vision of the painting into a sense of moving, brightening relief, which indicates a three dimensional space in feelings. In this way, as a consequence of the spatial expansion, the resolution of the sense increases on the level of perception. The light’s pulsation and the reiterating circulation of the sound bring about continuity in time.

With the Interference Method, the audiovisual painting-installations, responding to the noises of the outside world and tonal environment, are novelties for our visual perception because of the interference of the sense of painting and digital marking. The installation decorates black and white traces by creating dashes of color, and in such way it reproduces some phenomena to be found in nature, as twinkling of the shellfish, or interference color that can be seen on the wings of some insects. The colors influenced by moving voices shift ceaselessly in accordance with the moiré pattern. Therefore, it brings about elementary perception at the particle’s level.

This art project is also connected to current research questions related to the audiovisual integration in the presence of the spatial information (cf. Karimpur & Hamburger, 2016; Wahn & König, 2015).2

1 Even model is (cf. Zacks & Tversky, 2001) is a general theory of understanding visual events. This influential model triggered a publication boom testing the event boundary assumption (according to which segmenting of the events is automatic and this segmentation defines the memory encoding, so the later retrieval performance) and the related concepts (cf. Radvansky & Zacks, 2014; Radvansky et al. 2017). A crucial issue is how event segmentation is influenced by the different physical aspects of the information, e.g., the arrangement of the object, the saliency of the objects and the spatial information. A well-known Hungarian film theoretician, Balint Andras Kovacs has a research regarding the letter question (Benini et al, 2016). Our research proposal could be easily integrated into this research field. 
Benini, S., Svanera, M., Adami, N., Leonardi, R., & Kovács, A. B. (2016). Shot scale distribution in art films. Multimedia Tools and Applications75(23), 16499-16527.
Radvansky, G. A., Andrea, E. O., & Fisher, J. S. (2017). Event models and the fan effect. Memory & cognition45(6), 1028-1044.
Radvansky, G. A., & Zacks, J. M. (2014). Event cognition. Oxford University Press.
Zacks, J. M., & Tversky, B. (2001). Event structure in perception and conception. Psychological bulletin127(1), 3.

2 Karimpur, H., & Hamburger, K. (2016). Multimodal integration of spatial information: The influence of object-related factors and self-reported strategies. Frontiers in psychology7, 1443.
Wahn, B., & König, P. (2015). Audition and vision share spatial attentional resources, yet attentional load does not disrupt audiovisual integration. Frontiers in Psychology6, 1084.

Sensipaint and Neural Networks | The Smart Painting 2017-18

The integration of art, technology, and science is a reflection of today’s way of thinking. Shaping of new tools and interfaces provides new perspectives in such fields as science, art, as well as education and development. In our time, a dialog between art and science can be highly helpful in understanding and processing of the more and more rapidly, literally daily arising new information and challenges. Until very recently, art has been considered a realm of cultural production conveying the unique experience of the condition humaine. The painting and the projection, the two artistic components met with the brand new mathematical way called neural networks, which made the painting installation into a smart, sensitive surface. With the development of biologically inspired vision models called deep neural networks, human creativity was challenged by algorithmic processing. In collaboration with Domonkos Varga (MTA SZTAKI) mathematician, this method brought to life by the complex interplay between deep learning algorithms and artistic style through an algorithm programmed especially for this project. The project, on the one hand, wants to answer the question: what kind of new aesthetics can arise from up-to-date pairing of mathematics and visual arts? On the other: how do these new aesthetics impact – by means of their active participation – on users.

Places: The plasticity of Creative Perception Interdisciplinary Conference, Metropolitan University, French Institute of Budapest, 2022 | ICT Proposer’s day, Vertigo Art & Tech Conference 2017 | Pecha Kucha, Kitchen Budapest 2017 | 20 years of Art Department Jubilee Conference Pécs University

With: Éva Köves painter, Domonkos Varga mathematician

Detailed description

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Research background

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The intention of the installation is to create a unique environment for reception that is surprising, soothing and at the same time transcendental, through deep audiovisual impressions...